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Cloudhead Games - 3 emplois
Qualicum Beach, BC
Télétravail
Full-time
Experienced
Avantages pour l'entreprise
Flexible Work
Stock/Profit Share
Salary: $90,000-130,000

Cloudhead Games is the veteran VR studio behind the multi-award winning titles, Pistol Whip, an action-rhythm shooter (GOTY, DICE Awards) and the fantasy adventure series, The Gallery (GOTY, VR Awards.) Cloudhead has partnered multiple times with industry legend Valve to create tech demos, with the most notable being Aperture Hand Lab, a humorous Valve Index controller demo set in the Portal Universe. Always innovating, Cloudhead is also known for its early solutions in VR locomotion/comfort with snap turns and teleportation, as well as VR motion capture and hand interactions.

Cloudhead Games is a fully remote company working Pacific Time Zone hours.

As a Technical Artist at Cloudhead Games, you will help bridge the gap between any challenges of the creative and engineering teams during our project development. Your expertise in shaders, lighting, VFX and optimization will support our games while aid in the technical development of your art team members. If you are looking to have more autonomy and give solid technical recommendations to a group of genuine creatives, this might just be your next role!

Please ensure you include a link to your portfolio.

What you would do:

  • Work closely with art and engineering to create and improve art production workflows, tools, pipelines and asset optimization
  • Collaborate with the art team to define an art style while ensuring quality for every asset in the project
  • Provide influence and lived experience during creative discussions with art, design, engineering and production teams
  • Support and mentor the team with expertise and knowledge sharing
  • Stay up-to-date on best practices to keep up with the industry

What you'll bring:

  • Experience with full production cycles in games
  • Strong skills with creating shaders in both Amplify and ShaderLab
  • Experience with Unity lighting systems, including solutions to baking errors/artifacts
  • An ability to create optimized VFX
  • Experience in C#
  • Confident with performance testing and optimization for VR and/or mobile games
  • An eye for visual design and ability to replicate reference
  • Excellent communication and interpersonal skills
  • Attention to detail and an ability to solve complex problems
  • Experience with the Universal Render Pipeline in the Unity Engine
  • Ability to work in a remote work environment

Compensation

Cloudhead Games is committed to pay that feels fair, and that fits in with our overall compensation philosophy focused on work life balance. We welcome candidates to have conversations with our recruitment team regarding their salary expectations and how they align with our established ranges. As we better understand your skillset, it may be determined that your experience aligns more with a higher or lower level of seniority. We will always try to be proactive in communication with applicants about where they might fall in a seniority band.

The salary range for this position is CAD $90k-$130k.

What's in it for you?

  • Work 7-hour days from home and have flexibility in your schedule
  • Competitive salary and generous benefits – medical, dental, vision, wellness and profit sharing
  • Paid time-off, unlimited health days and 2-week winter shut down
  • Professional development days and funds
  • Career growth opportunities
  • Annual gaming reimbursement

At Cloudhead Games, we are truly a community that puts people first, and we encourage humans of different backgrounds and perspectives to join our team. Building an inclusive virtual workplace where we are able to create, contribute and learn together is a studio-wide commitment. Cloudhead provides an accessible candidate experience. If you need any accommodations or adjustments throughout the interview process and beyond, please let us know.


remote work