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Team Lead Game Design [Far Cry Project]

Ubisoft Entertainment
Sherbrooke, QC
Experienced

In this role at Ubisoft Sherbrooke, you will lead a small game design team for which you will create and distribute tasks. You will also oversee its productivity and make sure it meets the deadlines and quality standards defined by the Project Lead (CP)/Production Manager (PM).

In charge of a part of the development of the game, you will supervise and validate the work of your team members. You will also coach them and offer training opportunities. Always a good listener, you'll also know how to mobilize them and contribute to their well-being for the whole duration of the project.

What you'll do

  • Create, prioritize, assign and regularly follow up on tasks and their advancement with regards to deliverables.
  • Represent your team.
  • Organize and lead productive team meetings .
  • Know the game's story and gameplay and understand the technical/artistic constraints so as to be able to lead your team .
  • Draft regular reports for the Project lead (CP)/Production manager (PM) on the advancement of your team's work and recommend corrective measures whenever necessary to meet project objectives.
  • Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
  • Be a mentor for team members in terms of technical/artistic aspects.
  • Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).
  • Coordinate bug correction as it pertains to your team's work.
  • Help recruit new team members and ensure that new employees are well integrated.
QUALIFICATIONS

What you bring

  • College diploma in a video game-related field (or equivalent)
  • Certification or experience in project management (an asset)
  • Two to four years of experience in game design (or equivalent)
  • Participation in at least one complete game production (or equivalent)
  • Knowledge of the technical constraints of real time, 3D engines and level editors
  • Knowledge of databases (like JIRA and Perforce) and of the MS Office suite (an asset)
  • Leadership enabling you to build productive teams and assign tasks in an efficient way
  • Great time and priority management skills benefiting your whole team
  • Resourcefulness and sense of initiative helping you find innovative solutions
  • Stress and change management skills

What to send our way

  • Your CVhighlighting your education, experience, and skills
  • A portfolio of your best work (if applicable—attach images or send us a link to your personal website or online portfolio)
ADDITIONAL INFORMATION

About Ubisoft Sherbrooke

Ubisoft Sherbrooke is a multidisciplinary team of passionate people. Joining us means being part of a close-knit and welcoming family. It also means working in a human-sized studio where flexibility and interaction are the order of the day. We care about our people and our way of doing things.

Between the magnificent nature that surrounds the studio and the trendy and invigorating life of the Estrie region, there's no need to compromise: family life, the outdoors, restaurants, outings with friends... joining Ubisoft Sherbrooke also means discovering an urban-casual lifestyle!

We're looking for committed creators and forward-looking talents who want to take on challenges as a team.

Interested? We're waiting for you!

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We're committed to fostering a work environment that is inclusive and respectful of all differences.

LET OUR TEAM MEMBERS TELL YOU ABOUT THEIR JOB Games Explained: 3Cs of game design

We've asked Ubisoft developers to introduce some of the technologies and processes used to make our games. Learn more about the 3Cs of game design, key elements that dictate the overall player experience and make games come to life.

Exploring Real Worlds & Virtual Worlds

What was it like for Ubisoft team members who recreated existing places - London in Watch Dogs: Legion, seven American national parks in Riders Republic or even the Notre-Dame Cathedral in Paris - into virtual worlds?

Meet Amandine, who started at Ubisoft as a communications intern and now works as a Line Designer, helping production teams design the content of their games. Her path has been anything but ordinary, and yours could be too!

FAQ Can I submit an open application?

We do not process open applications, you can find all our open positions on the Ubisoft Careers page by clicking on the 'Search jobs' button.

How can I check my application status?

You can check your application status by logging into your SmartRecruiters candidate profile (my.smartrecruiters.com)

At Ubisoft, everyone is welcome! We seek people passionate about their specialties, jobs or the entertainment industry in general.

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