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R&D Software Engineer F/H

Tech Artists
Vancouver, BC
Experienced

The good news? We've just finished the first milestone in turning tech-artists.org into a legal nonprofit! This is going to help ensure the stability and longevity of the site and the community. The bad news? We've only got a couple of months of hosting left. Plus, if we want to get full tax-exempt status – which will make it easier for us to do things like get discount hosting for our online chat, or offer educational programs – we need to raise about the equivalent of a full year's hosting costs to cover the IRS filing fees. So … how about hitting the tech-art tipjar to help keep the site up and healthy? Digital Domain in LA/Vancouver and Montreal is hiring. Interested, send your resume to [email protected] Purpose of the job: Digital Domain is a premier visual effects studio. Our artists create stunning visual effects for top-tier movies like Avengers, Spiderman and Beauty and the Beast. The Software R&D team develops ground-breaking tools for the artists that let them achieve the seemingly impossible. This position will involve working with a team on research and development of our flagship neural rendering technology, Charlatan, as well as branching out into other novel applications for machine learning in computer graphics. You will work closely with the Technical Product Manager and Lead Deep Learning Engineer to develop strategies for improving the software and exploring new ideas. Essential Functions/Responsibilities: ● Develop and support software solutions for artists. The tools and libraries you will write will be used by artists to create groundbreaking visual effects and real-time media. ● Apply and adapt recently-published deep learning, machine learning, and data-driven techniques to help solve the technical challenges faced by production. ● Write documentation, both internal for other developers and external for the user community. ● Participate in teams working on a common goal. This will include weekly meetings, electronic discussions as well as active communication via project management software (e.g. Jira). ● Keep abreast of the latest technology. The machine learning and computer graphics communities are changing rapidly and we expect our developers to always learn. Qualifications: ● At least a Bachelor's Degree in Computer Science / Math / Physics ● Adept in both C++ and Python ● Experience with at least one deep learning framework (e.g. PyTorch, Tensorflow)● Experience with at least one 3D DCC (e.g. Maya, Houdini) is a plus ● A solid foundation in mathematics. This job will require that you be able to read, understand, implement and make improvements on the latest research. You should be able to read a paper from SIGGRAPH and understand it. Specifically, understanding of optimization techniques, statistics and calculus is essential. ● A broad knowledge and curiosity about computer graphics is very important. We solve many, varied problems at Digital Domain. This topic was automatically closed 83 days after the last reply. New replies are no longer allowed. #J-18808-Ljbffr