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Animator

Ubisoft - 76 Jobs
Montreal, QC
Posted yesterday
Job Details:
Full-time
Experienced

As an animator, you'll bring characters and objects to life convincingly, working closely with other creative departments to produce visually stunning sequences. You'll play an essential role in ensuring the highest quality of animation while respecting production objectives and technical constraints.

What you'll do

  • Character animation: Create and refine character body and face animations using motion capture and keyframe techniques.
  • Quality execution: Apply animation principles to produce animations of the highest quality, ensuring that they respect technical constraints and adapt to production teams' feedback.
  • Problem identification: Identify and proactively communicate any artistic, technical or scheduling issues to the relevant stakeholders.
  • Collaborative production: Work closely with technical artists and other departments to ensure seamless integration of animations into the project pipeline.

Qualifications

What you bring to the team:

  • Advanced knowledge of Maya;
  • Experience in VFX (an asset);
  • In-depth knowledge of 3D animation techniques;
  • Proven understanding of physical movement, weight, balance, textures and various shapes;
  • In-depth knowledge of body mechanics and physics of creature/animal movement;
  • In-depth understanding of frame creation platforms and configurations, animation pipelines and data transfers in the production pipeline;
  • Ability to receive and implement feedback quickly and effectively;
  • Excellent organizational, communication and interpersonal skills;
  • Ability to foster collaboration and teamwork within the animation team as well as with other departments;
  • Adaptability and willingness to learn new processes and technical skills;
  • Knowledge of modeling, armature creation and Mel/Python scripting.

Additional Information

Our passion for innovation and our team's creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We're committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We're committed to fostering a work environment that is inclusive and respectful of all differences.


Company Description

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.

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